A great card can still have nowhere to go. This 82-0 game board check follows a mid-draft rearrangement, then shows why a move and a swap need different evidence.
🧾Start with the action you are checking
Ordinary placement and rearrangement checks
Action
What must be true
Common false shortcut
Normal new-player pick
The target is empty and appears in the candidate's position list
“There is a gap somewhere”
Move an existing player
The empty target fits the moving card; the board offers the move
“Every player can use any empty jersey”
Swap two placed players
Both cards fit their new destinations
“The first card fits, so the swap works”
These checks describe normal picking and rearrangement. An active Trade can offer an occupied destination instead of an empty one; position compatibility still matters. Read which action is active before interpreting the targets.
Fictional mid-draft case · ordinary move
Free SG by using the existing card's second role
PGFilled
SGPlaced card SG / SF
SFEmpty
PFEmpty
CFilled
🎴
Incoming candidate: PG / SG. Both of its destinations are occupied. SF and PF are open, but neither matches. All role labels in this practice case are invented.
Look at the placed SG, not just the incoming guard.
The SG / SF label gives the placed card a second destination. SF is empty in this case.
Return to the board's rearrangement state.
Tap the selected pool card again to deselect it. Then select the existing SG and use its offered SF target. PG and C stay filled; SG becomes free.
Select the incoming card for the newly open SG.
Its PG / SG label now matches a free jersey. PF remains open, so the roster still needs another pick.
The useful discovery is the path, not an extra permission. The candidate never gained SF eligibility. An existing player moved legally and opened SG for it. Only perform that path when the real board offers the same roles and targets.
↪️Why that move works
One card travels to an empty target. Its role list answers the compatibility question; there is no second displaced card to check. The destination becomes filled and the source becomes empty.
When selecting an existing jersey for a rearrangement, tapping that source again cancels the selection. Keep the chosen source in mind so a canceled action is not mistaken for a completed move.
🔄Why a similar swap can fail
Imagine SF is occupied by a card labeled SF / PG. The SG / SF card could travel to SF, but the SF / PG card could not travel back to SG. The two-way swap therefore fails its second check.
This is a separate fictional case. Having one flexible card does not make its partner flexible. Write both proposed destinations before treating a swap as available.
The offered targets settle the action
Check the selected card, the occupied jerseys and the highlights together. A position remembered from NBA history cannot replace the role list on this card.
Check the source, target and position labels before committing the move you have in mind.